| Rank | Prize |
|---|---|
| 1 | 10,000,000 |
| 2 | 4,800,000 |
| 3 | 2,800,000 |
| 4 | 1,800,000 |
| 5 | 1,250,000 |
| 6 | 900,000 |
| 7 | 650,000 |
| 8 | 500,000 |
| 9 | 420,000 |
| 10 | 370,000 |
| 11~12 | 320,000 |
| 13~15 | 280,000 |
| 16~18 | 240,000 |
| 19~22 | 210,000 |
| 23~27 | 180,000 |
| 28~32 | 160,000 |
| 33~40 | 140,000 |
| 41~50 | 120,000 |
| 51~65 | 100,000 |
| 66~80 | 90,000 |
| 81~100 | 80,000 |
Event Description
-------------------------------- BUY-IN -----------------------------
40 FP or THAK Point 400: 20,000 Chips
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* Registration will be open until the beginning of level 10.
* Day-1 plays until 15% of the field remains. Day-2 plays 14 levels or down to 9 players, whichever comes first. Day-3 plays down to a winner.
* At the start of Day-2, the tournament clock resumes from the earliest finishing time of Day-1 (Events outside the competition venue are excluded).
* 10-min break every 3 levels (turbo: every 6 levels). Day-2 & 3: 10-min break every 2 levels, or as shown on the clock.
* Multi-stacks: a player with multiple stacks keeps the largest.
* Shot Clock: 30-second shot clocks implemented starting from Day-2.
* Time Bank Chips (30s each): three (3) to start on Day-2, resetting to five (5) for Day-3.
* Redraw conducted at the end of Day-1, Day-2, and prior to the Final Table.
* ICM chops are forbidden; the game must be played out to completion.
* All players must consent to media recording, photography, and broadcasting as a mandatory condition of entry.